Bloodborne Is Free for PS Plus Members Right Now in the US, This Is What a Bloodborne PS5 Remaster Could Look Like, Bloodborne Comes to PC with Yarntown, an Adorable Pixel Art Demake, Bluepoint Games Working on Both Demon's Souls Remake and Bloodborne Remaster for PS5, Sounds Like Bloodborne Will Release on PC, Bloodborne Fan Makes 60 Frames-Per-Second Patch, Hopes Sony Releases PS5 Update, even when utilising PS5’s new Game Boost feature. Let's face it. Lance McDonald utilised code from Dark Souls III in order to get FromSoftware’s legendary gothic action game running at double the framerate effectively on the PS4 Pro – and the results are startling. There have been some damn fine software engineers that have come from the game modding community over the years, and this is a nice little fix / patch that he's logically worked through and fixed. they're remastering it, adding all cut content, 4k 60fps ultra wide support and charging 70$ for it. Sony's got the IP and FromSoft doesn't want to atm, so Bluepoint is learning the ropes with Demon's Souls and Bloodborne remaster. Update: Modder Lance McDonald has clarified in a tweet that the patch will be released once Bloodborne is available on PlayStation 5, regardless of whether it's updated for that platform. Was announced by a leaker not too long ago, along with Demon's Souls which turned out to be true. If they do that they break the game because game animations are tied to fps. Matt Purslow is IGN's UK News and Entertainment Writer. For more information, go here. Bloodborne runs at 30fps on a base PS4, but thanks to an unofficial patch, it can be made to run at 60fps. Digging into the code and doubling the framerate breaks the game logic, but with the correct alterations, McDonald was able to get the title running beautifully at 60 frames-per-second on a PS4 Pro. Monday, 12 October 2020 11:46 GMT. In that case just leave well alone. I'd probably settle on just a PS5 patch for the original BB that gave it 60 FPS, 4K, etc. 1.8k. Yeah and the game was running sub 720p lol. I think DF showed something like this a long time ago. Arguably, Bloodborne is still to this day one of the highest-rated and most critically acclaimed PlayStation 4 exclusives, more than five years after its launch. Boost mode could definitely fix some of the frame pacing issues and improve how muddy a lot of the textures are in addition to smoothening out the framerate. I suspect they'd be too security conscious to take the risk but it would be great to be able to play Bloodborne at 60fps. Honestly, this game deserves a Remaster treatment not just for both resolution up to 4K and 60fps framerates but also the frame pacing issues, anti-aliasing, better textures, etc. How did the hack come about? With the game running this well at double the framerate on Sony’s mid-gen upgrade, there’s no doubt that it’d be smooth as butter on the PS5 – but it’d require a patch from the platform holder to support it officially. Bloodborne fans have been waiting for a long time to play the game at 60 FPS and while it might be possible now through a hack, it is not a good solution. One thing i hope a potential remaster will do is adjust cloth physics so it still looks appropriately floaty and not jittery in 60fps. Unfortunately, because Bloodborne wasn’t designed with 60fps in mind, unlocking the framerate doesn’t simply result in smoother gameplay. On top of looking silly, it makes the game unplayable, as everything simply plays at twice the speed. Bloodborne does not officially support framerates above 30fps, but that didn’t stop the modding community from coming up with a solution. It’s only rendering at 720p, but the trade off in fluidity is worth the loss in clarity. McDonald has previously made his own 60fps patch for the game--and it remains a possibility that the Sony-published game will still be patched in the future to … @Nepp67 Aye but it's probably true though. Cyberpunk 2077 Review: Complicated, Deep, Perception, Reality, Release dates: every game confirmed for PC, PS4, Xbox One and Switch in 2020, Call of Duty: Black Ops Cold War Prestige, Here’s when you can pre-load and play Cyberpunk 2077, McDonald has been working on a way to unlock the game’s framerate on PS4 Pro, Bloodborne on PS5 and even the fabled PC port. @Arnna Lots of people reporting on it a little while ago but, Wario and Nibel included. Dark Souls 2 on PS4 is smooth as silk compared to the vanilla edition.But didn’t we get this exact story like a week ago? Close. For me, I'd be very happy to see the frame rate capped at 60fps for the PS5 especially if we can get there at 1440p however if you need to drop sub 1080p I'm not on board. The results are quite remarkable. Don't get me wrong, I'd be all about a 60fps version of Bloodborne, but I do honestly feel too much is made of the way it ran on PS4. And I am definitely on the wagon of no more remasters, remakes are ok for older games, but if Sony does choose to "remaster" this PLEASE make it an easy entry point on price. popular-all-random-users | AskReddit-news-pics-funny-tifu-worldnews-aww-gaming-todayilearned-videos-explainlikeimfive-TwoXChromosomes-movies-Jokes-mildlyinteresting-gifs-Showerthoughts-personalfinance After that they're moving to BB2. More than anything, though, it bodes very well for the future of Bloodborne. Bloodborne will get a custom 60 FPS patch by popular game modder, Lance McDonald, however, it is up to Sony to decide if the patch is released. Shows a methodical mind, and that's something a software engineer needs... and caffeine. A Bloodborne 60 FPS patch has been designed by YouTuber Lance McDonald, double the frame rate for the game on PS4 Pro. Modder Lance McDonald, credited with uncovering many of the secrets and cut content in Bloodborne and other FromSoftware games, has returned with an update on their famous 60fps patch project. It truly is From’s masterpiece, and deserves a chance to shine on new and more powerful hardware. As a result, it runs at 30 FPS on the PS4 with a resolution that renders at 1080p. He doesn’t expect that the PS5 version of the game will target 60 FPS unless a developer has specifically sat down to re-engineer the game, similar to what McDonald did. As they show off in the video, the game more or less holds a steady 60fps using boost mode on PS4 Pro, which is very evident in boss fights – the area that benefits the most from this boost. Yeah given that they never did anything to take advantage of the Pro, Sony and From really need to put the work in on the PS5, either with a remaster or with a patch. I went one step further and patched Bloodborne to run … Any FROMSOFT game benefits from 60fps due to the nature of the gameplay. He was successful, initially just forcing the game to run in fast-forward, but getting the desired 60fps. Rumours of Bloodborne on PS5 and even the fabled PC port have dried up, but should Sony decide to bring the game back on PS5, there’s every reason for the re-release to also support 60fps, now that we know it’s possible. His first attempt at hacking the game to run at 60 fps … So.. what are the odds that Sony would actually accept this code and release it officially? Without any developer input, it seems like Bloodborne may need McDonald’s patch to hit that golden 60 fps. Bloodborne does not need any patch; people who do not like it need a treatment. watch it happen. McDonald says he’ll release the patch publicly after the PlayStation 5 has released, to give Sony the first opportunity to bring 60fps Bloodborne to all players. He had What I could see was a large increase in artefacts due to the lower resolution. Guess we'll have to wait and see. Hosted by 44 Bytes. Surprisingly, it’s still Hidetaka Miyazaki favorite amongst other titles like the recent Sekiro: Shadows Die Twice and other … McDonald is an old hand at this, having previously modded Bloodborne to uncover a boss rush mode. Bloodborne at 60fps is finally starting to look like a reality. Lance McDonald has created a fan-patch that gets From Software's normally 30fps capped Bloodborne to run at a smoother framerate. Was before Demon's Souls was announced, so it's as good as confirmed mate. From literally don’t understand the word performance so it wouldn’t really be a Soulsborne without terrible frame rate issues and janky movement. This game is not going to be patched on PS5 for 60fps. Bloodborne does not officially support framerates above 30fps, but that didn’t stop the modding community from coming up with a solution. 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